Compress playable ads without losing quality
Ad networks reject playables that exceed file size limits. Build73 applies smart compression to images, audio and code — often reducing total package size by up to 70% while keeping gameplay visuals intact.
Why file size matters
Unity Ads, IronSource, TikTok and Meta each enforce maximum playable sizes. Oversized packages fail upload or load slowly on 3G networks, hurting conversion rates.
- •Automatic image recompression with quality preservation
- •Audio bitrate optimization
- •Dead code and unused asset removal
- •Per-network size validation before export
When to compress
Compress after adding new high-res assets or when adapting a playable from one network to another with stricter limits. Build73 shows before/after size in the export panel.
FAQ
- How much can Build73 reduce file size?
- Typical reductions are 40–70% depending on original asset quality and unused resources in the bundle.
- Will compression hurt visual quality?
- Build73 uses perceptual compression tuned for mobile screens. Gameplay visuals remain sharp on standard device resolutions.
- Can I compress without editing the playable?
- Yes. Upload a playable and export directly with compression enabled — no asset changes required.